Broken Ground contains a collection of five different-sized Rocks, two Fallen Tree Trunks, a Stump, two area Templates, a Skeleton, a Dirt Pile and a Shovel. Together on the templates, these pieces can be used to represent an area of rocky and uneven ground that is “difficult” to cross. Or the pieces can be scattered across the table, providing cover and hiding places for your models.
Two tall rocks can easily conceal a normal-sized humanoid model. The two medium rocks can provide plenty of cover and act as a natural barrier shielding your models from harm. The small rock can also provide a reasonable amount of cover or conceal a hidden objective. Both of the fallen trees serve as natural barriers or obstacles; they can also mark the edges of a path or dangerous area. The included templates are made from thin neoprene. They each depict an area of rocky ground. If your game doesn’t require you to use a template, they still look fantastic on the mat as patches of bare earth.